Courses are designed for editors and artists with little or no previous exposure to Autodesk Flame, as well as for those who are self taught and wish to improve their workflow. The goal is to enable participants to quickly learn the essential skills needed to use Autodesk Flame in their daily work and understand the concepts that will allow them to expand their skills while working.
Flame L1: Timeline A-Z – Editing/Compositing
Key interface components, the Flame desktop, media management, conform and editing essentials, Batch essentials, color correction, keying, introduction to tracking, compositing workflow in the Timeline and Effect tabs, as well as an introduction to Action.
Grading L1.1: Color Management and Grading in Flame
This Course is for Flame users who want to expand their skills to color finishing.
Topics include: color policy, color transforms for input, working, display and output color spaces, grading workflow, grading and selection techniques.
Grading L1.2: Workflow and Grading Basics for Colorists
Courses are designed for colorists with little or no previous exposure to Lustre, and for those who are self-taught and wish to improve their workflow.
The goal is to enable participants to quickly learn the essential skills needed to use Autodesk Lustre in their daily work as well as understand the concepts that will allow them to expand their skills while working.
Topics include: Lustre project, media management and workflow, working in log or lin, the grading toolset, timeline, tracking, geometries and animations. Tips to speed up a grading session. Color grading techniques.
Level 2 Advanced Compositing
The course focuses on advanced compositing and finishing techniques for intermediate and senior-level users. The goal is to provide workflow and compositing techniques that enable editors and compositors to master Flame and to raise the quality and effectiveness in their daily work. The course explores compositing in 3D space, working with different 2d and 3d objects, advanced keying, advanced selective workflow, advanced graphics, tracking techniques and animation as well as extensive 3D features and scene-based effects in Action..
Level 3 Advanced Techniques
This course focuses on advanced techniques and new features for intermediate to advanced Flame users and particularly those who wish to take full advantage of Flame Premium. The topics include use of the various batch FX nodes with specific attention to the Matchbox shader nodes, lighting, 3D integration and 3d render passes, as well as timeline and batch effects and grading workflow.